Evaluation of Advance 3D Character Animation.
The initial task of the project was to focus more upon the subtlies of expressions rather than unrealistic erratic movements. I tried to create something simple but effective.
I found the subject easy in terms of looking at facial expression, though that task became hard once it came to putting that research into practice on a 3D modelled character. I found the most difficulty in the modelling as a whole. But once I got into the rhythem of things I managed to model a human head which I've wanted to do for a while. So this was my first model of a human head. And it took about 3 days to do altogether.
The model was originally supposed to be a full human head, using a human reference model. But when I got further along with my model I found out I didn't really need to have the back of the head or even the ear. So he became an alien like person. Which works from a creative stand point.
If I were to do this again I would deligate my time better, so I had enough time to create something bigger and more elaborate. The first idea was to have the model get aggrivated at not being able to speak to the other person on the phone, but my expressions went a little bit wrong and he ended up being angry and seemingly looking as though he is swearing to the person on the phone. If I had have spent more time on the animation as I had the modelling I would have been able to make it longer and more detailed to fit the project brief. I honestly find using maya quite difficult, so this project was quite alot out of the comfort zone. But it felt good doing something further out of my understanding. Enabling me to learn new things and I was able to help and recieve help from peers which helped me learn more about the program as a whole. I quite enjoyed this brief even though it was very stressful and took an awful lot of time and patience. I took a steady leap with doing a human head model. Soon I hope to be able to create a full body with great amount of detail.
Rendering was my biggest problem as you have to open up 'Adobe After effects' to complete the sequence only to find that when I came to putting it together it was only 2 seconds long and half of the animation was missing. When I went back to fix the problem the files wouldn't render and save properly so I couldn't upload them into After Effects. Reguardless the sequence has been rendered and there is a 10 sec playblast video of my animation.
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